Pinball FX 2

Pinball FX 2

Developer(s) Zen Studios
Publisher(s) Microsoft Game Studios
Distributor(s) Microsoft Game Studios
Platform(s) Xbox 360 (XBLA)
Release date(s) October 27, 2010
Genre(s) Pinball
Mode(s) Single player, Multiplayer
Rating(s)
Media/distribution Download

Pinball FX 2 is the sequel to the pinball machine video game Pinball FX for the Xbox 360. It was developed by Zen Studios and published by Microsoft Game Studios. It was released on October 27, 2010 via the Xbox Live Arcade service. The game features several new features, such as local multiplayer and the ability to tweak table settings. Players can also import all of the tables from Pinball FX they had previously purchased.

The game was well received by critics, holding an average of 84.29% at GameRankings and 88/100 at Metacritic, two aggregate score websites. It sold well its first week of release, moving over 19,000 units. End-of-year 2010 sales have exceeded 82,000 units. Reviewers felt that the game was a vast improvement over its predecessor. The new features and ability to import tables from the original were lauded, however some reviewers expressed frustration with the game's system for purchasing new tables.

Contents

Gameplay

Pinball FX 2 utilizes the same basic rules as a physical pinball machine, albeit in a virtual environment. As with a traditional pinball machine, the player fires a steel ball onto the playfield using a plunger. Once the ball is in play the player controls the flippers and can nudge the machine to influence the path of the ball.[1] Each of the game's tables become more complex as the game advances, opening new paths and opportunities.[1]

The game allows use of the Xbox Live Vision camera to operate the flippers and to video chat with Xbox Live opponents.[2] It also features leaderboards and online multiplayer for up to four players. Players can also participate in split-screen multiplayer.[2] Multiplayer games are won by being the first to achieve the set high score, which can be adjusted from 10 to 100 million points. Penalties can also be set for losing a ball with players losing anywhere from 5 to 25 percent of their score when a ball is lost.[1]

Tables

Pinball FX 2 is available free of charge and features tables that can be played with a set time limit. Players can choose to download an expansion pack dubbed Pinball FX2 Core which unlocks four tables for 800 Microsoft points: BioLab,[3] Pasha,[4] Rome,[5] and Secrets of the Deep.[4] Additional tables can be purchased individually, or via compilations. The first compilation, titled Pinball FX Classic, contains four tables from the original Pinball FX.[6] The second, Marvel Pinball, features four pinball tables based on major Marvel Comics characters: Blade, Iron Man, Spider-Man, and Wolverine.[7] Achievements are based on the table rather than the game, allowing Pinball FX 2 to have a record 1350 gamerscore and 81 achievements on Xbox Live Arcade.[8][9][note 1] Each table can also be tweaked and configured via the game's Operators menu. This allows players to adjust where certain parts of the table are located and how many points unlock special sections and features of the table.[2] On April 20, 2011, the Mars table was released. Themed around the planet of the same name, it is the first new individual table since the release of Pinball FX 2.[10] On August 31, 2011, Pinball FX 2 received its first original individual table with the release of Ms. Splosion Man, a table based on the Xbox Live Arcade platformer of the same name developed by Twisted Pixel Games.[11]

Downloadable Tables Downloadable Table Packs
  • Pinball FX Coree
  • Pinball FX Classicf
  • Marvel Pinballg
  • Marvel Pinball: Vengeance and Virtueh

^a Paid downloadable content, individual tables from Pinball FX
^b Paid downloadable content, individual tables from Zen Pinball
^c Paid downloadable content, individual tables from Marvel Pinball
^d Paid downloadable content, individual tables made for Pinball FX 2
^e Paid downloadable content, four tables made for Pinball FX 2: Secrets of the Deep, Biolab, Pasha, Rome
^f Paid downloadable content, four tables from Pinball FX: Speed Machine, Extreme, Agents, Buccaneer
^g Paid downloadable content, four tables from Marvel Pinball: Wolverine, Spider-Man, Iron Man, Blade
^h Paid downloadable content, four tables from Marvel Pinball: Thor, Ghost Rider, Moon Knight, X-Men

Development and marketing

Pinball FX 2's existence was first leaked to the public via the Australian Classification Board website on August 11, 2010.[12] It was officially announced on August 31, 2010.[13] The game was originally slated for release on October 13, 2010, however last minute delays pushed the game back two weeks.[14] It was released for the Xbox 360 via the Xbox Live Arcade Marketplace on October 27, 2010 as part of Microsoft's Game Feast promotion.[15] The development team consisted of roughly 15 individuals, and development lasted 18 months.[16]

Zen Studios Managing Director Zsolt Kigyossy detailed the reasons for focusing primarily on pinball games. "We have guys in the studio who have spent countless hours and pockets full of money at arcades playing pinball."[17] Kigyossy explained that the design process for the tables begins with a conceptual design on paper. Basic 3D models and shapes are then created and implemented into a test environment. The artists then add graphical details and animations. Once gameplay and visual design is complete a final pass is made "properly lighting the table, so the tables becomes lifelike."[17] Simultaneously other designers work on the LED display system, sound and gameplay mechanics. The game then spends two to three months in testing before the table is considered ready for release. The entire process takes approximately six months per table.[17] Kigyossy further stated the team plans to "keep the tables coming, support our games long term, and give fans a great selection to choose from."[17]

The developers stated that they listened to fan responses from the first game and implemented those ideas into the sequel. "We have been listening to our fans and building the pinball game that they envisioned," stated Kigyossy. "It took a little longer than expected, but we have designed a game that unifies the online community, and takes all the social features to the next level."[13] The game was made available free of charge and gives players the ability to try any table for a limited time. Players can then elect to download Pinball FX 2 Core which unlocks full versions of the Pinball FX 2 tables. Owners of the original Pinball FX can import their existing tables, then selectively choose which of the new tables they want to download.[13] Players who do not own Pinball FX can purchase the Pinball FX Classic pack, which contains the three original tables along with the free downloadable table from the original game.[13] Kigyossy hinted that some of the exclusive tables from Zen Pinball would be coming in the future to Pinball FX 2,[17] which was realized when the Mars table was released on April 20, 2011.[18]

Reception

 Pinball FX 2
Aggregate scores
Aggregator Score
GameRankings 84.29%[19]
Metacritic 88/100[20]
Review scores
Publication Score
Eurogamer 9/10[21]
Game Informer 9/10[22]
GameSpot 8.5/10[23]
Official Xbox Magazine 8.5/10[24]
TeamXbox 9.3/10

Pinball FX 2 received positive reviews from critics. On the aggregate sites GameRankings and Metacritic, it holds a score of 84.29% and 88/100, respectively.[19][20] Both sites report a majority review scores of 80% and higher.[25][26] Sales were high its first week of release, moving over 19,000 units.[27] 2010 sales have exceeded 82,000 units for the Core pack. Individual downloadable table sales have ranged from 47,000 to 97,000 units.[28] Reviewers felt the game was an improvement over its predecessor, Pinball FX. GamesRadar's Matthew Keast stated "You'll forget you're not playing an actual table."[29] Nick Chester of Destructoid added "Zen [Studios] already has pinball on consoles nailed."[4]

Critics praised the game's ability to play updated versions of the tables previously available for Pinball FX. Andrew Reiner of Game Informer expressed satisfaction with the functionality, indicating that the new social scoring mechanics provided incentive to play the tables again in the new engine.[22] Eurogamer's Kristan Reed noted that all of the tables from both games are available for demo play.[21] Several reviewers also praised the upgraded physics, feeling that they were lifelike.[2][29] Richard Basset of TeamXbox noted that the game's graphics were a vast improvement, noting that tables from Pinball FX also received visual upgrades.[30] Table design itself was also given high marks, with Reed calling them "excellent".[21] GameSpot's Justin Calvert noted the wide variety of tables, but expressed frustration regarding the purchasing of new tables. "It's unfortunate that not all of the tables are available to buy individually" stated Calvert, adding "you have to buy at least one of the four-packs before you have the option to play any of the singles."[23]

The game's updated multiplayer and other new features also received high marks. TeamXbox's Richard Basset praised the addition of split-screen multiplayer, as did GameSpot's Justin Calvert.[23][30] Calvert also noted the addition of four player, turn-based local multiplayer was a welcome addition.[23] Kristan Reed of Eurogamer noted the new ability to adjust settings on the tables, allowing for enthusiasts to tweak the game to their liking. He also lauded the new social features, calling them the "real genius" of the game.[21] Some reviewers mentioned that while the online multiplayer was impressive they had difficulty finding games to join.[29]

Notes

  1. ^ The number of achievements and gamerscore has since been increased with additional table releases.

References

  1. ^ a b c Zen Studios. Pinball FX 2. (Microsoft Game Studios). (2008-10-27)
  2. ^ a b c d James, B. (2010-11-03). "Pinball FX 2 review". GameZone. http://xbox.gamezone.com/reviews/item/pinball_fx_2_review/. Retrieved 2010-11-30. 
  3. ^ McElroy, Justin (2010-09-24). "BioLab table revealed for Pinball FX 2". Joystiq. http://www.joystiq.com/2010/09/24/biolab-table-revealed-for-pinball-fx-2/. Retrieved 2010-11-29. 
  4. ^ a b c Chester, Nick (2010-10-30). "Review: Pinball FX 2". Destructoid. http://beta.destructoid.com/review-pinball-fx-2. Retrieved 2010-11-29. 
  5. ^ Fahey, Mike (2010-09-15). "Pinball FX 2's Rome Table Likely Not Built In A Day". Kotaku. http://kotaku.com/5638806/pinball-fx-2s-rome-table-likely-not-built-in-a-day/gallery/. Retrieved 2010-11-29. 
  6. ^ "Taking Care of Business: Pinball FX 2 Pricing Explained & Secrets of the Deep Revealed". mcvuk.com. 2010-09-29. http://www.mcvuk.com/press-releases/63527/Pinball-FX-2. Retrieved 2010-11-30. 
  7. ^ Fahey, Mike (2010-11-15). "Marvel Pinball: From Comics Page To Silver Ball". Kotaku. http://kotaku.com/5690249/marvel-pinball-from-comics-page-to-silver-ball. Retrieved 2010-11-30. 
  8. ^ White, Michele (2010-09-22). "Pinball FX 2 questions answered". Adrenaline Vault. http://www.avault.com/news/pinball-fx-2-questions-answered/. Retrieved 2010-11-30. 
  9. ^ "Pinball FX 2 - Your Questions Answered & BioLab Revealed". Gamasutra. 2010-09-22. http://www.gamasutra.com/view/pressreleases/63262/Pinball_FX_2__Your_Questions_Answered__BioLabRevealed.php. Retrieved 2010-11-30. 
  10. ^ "Mars (Full)". xbox.com. http://marketplace.xbox.com/en-US/Product/Mars-Full/8f0c05d3-7d9e-4db4-8bef-c2b6e6ed34ba. Retrieved 2011-04-27. 
  11. ^ Good, Owen (2011-08-24). "Ms. ‘Splosion Man Crosses Over With Pinball FX 2 Next Week". Kotaku. http://kotaku.com/5833831/fx-pinball-ms-splosion-man-table?tag=pinballfx2. Retrieved 2011-09-30. 
  12. ^ Nelson, Randy (2010-08-11). "Pinball FX 2 exposed by Australian ratings office". Joystiq. http://www.joystiq.com/2010/08/11/pinball-fx-2-exposed-by-australian-ratings-office/. Retrieved 2010-11-29. 
  13. ^ a b c d Fahey, Mike (2010-08-31). "Pinball FX 2 Is Xbox Live's Pinball Platform". Kotaku. http://kotaku.com/5626415/pinball-fx-2-is-xbox-lives-pinball-platform. Retrieved 2010-11-29. 
  14. ^ McElroy, Griffin (2010-10-12). "Pinball FX 2 delayed, still part of XBLA's Game Feast". Joystiq. http://www.joystiq.com/2010/10/12/pinball-fx-2-delayed-still-part-of-xblas-game-feast/. Retrieved 2010-11-29. 
  15. ^ Alexander, Leigh (2010-09-02). "Super Meat Boy 'Main Course' For New Game Feast Fall XBLA Promo". Gamasutra. http://www.gamasutra.com/view/news/30226/Super_Meat_Boy_Main_Course_For_New_Game_Feast_Fall_XBLA_Promo.php. Retrieved 2010-10-12. 
  16. ^ "Pinball FX 2 Developer Interview". xblaratings.com. 2010-10-27. http://www.xblaratings.com/developer-qaa/3264-pinball-fx-2-developer-interview. Retrieved 2010-11-29. 
  17. ^ a b c d e "Designing in unconventional ways - an interview with ZEN Studios". gamesworld.blox.pl. 2011-02-03. http://gamesworld.blox.pl/2011/02/Designing-in-unconventional-ways-an-interview.html. Retrieved 2011-02-03. "We already know that new tables for Marvel Pinball will be available, such as the Captain America table." 
  18. ^ "Mars table live now for Pinball FX2". Gamers Hell. April 21, 2011. http://www.gamershell.com/news_115692.html. Retrieved April 21, 2011. 
  19. ^ a b "Pinball FX 2 for Xbox 360 - GameRankings". GameRankings. http://www.gamerankings.com/xbox360/605501-pinball-fx-2/index.html. Retrieved 2010-11-29. 
  20. ^ a b "Pinball FX 2 for Xbox 360 Reviews, Ratings, Credits and More at Metacritic". Metacritic. http://www.metacritic.com/game/xbox-360/pinball-fx-2/critic-reviews. Retrieved 2010-11-29. 
  21. ^ a b c d Reed, Kristan (2010-10-29). "Download Games Roundup". Eurogamer. http://www.eurogamer.net/articles/2010-10-29-download-games-roundup-review. Retrieved 2010-11-29. 
  22. ^ a b Reiner, Andrew (2010-11-01). "Pinball FX 2". Game Informer. http://gameinformer.com/games/pinball_fx_2/b/xbox360/archive/2010/11/01/a-surprisingly-addictive-social-experience.aspx. Retrieved 2010-11-29. 
  23. ^ a b c d Calvert, Justin (2010-11-04). "Pinball FX 2 Review". GameSpot. http://www.gamespot.com/xbox360/puzzle/pinballfx2/review.html. Retrieved 2010-11-29. 
  24. ^ "Official Xbox Magazine" (Nov 2010)
  25. ^ "Pinball FX 2 Reviews and Articles for Xbox 360 - GameRankings". GameRankings. http://www.gamerankings.com/xbox360/605501-pinball-fx-2/articles.html?sort=6. Retrieved 2010-08-30. 
  26. ^ "Pinball FX 2 Critic Reviews for Xbox 360 at metacritic.com". Metacritic. http://www.metacritic.com/game/xbox-360/pinball-fx-2/critic-reviews. Retrieved 2010-08-30. 
  27. ^ Langley, Ryan (2010-11-23). "In-Depth: Xbox Live Arcade Sales Analysis, October 2010". Gamasutra. http://www.gamasutra.com/view/news/31658/InDepth_Xbox_Live_Arcade_Sales_Analysis_October_2010.php. Retrieved 2010-11-23. 
  28. ^ Langley, Ryan (2011-01-28). "XBLA: In-Depth: Xbox Live Arcade Sales Analysis For All Of 2010". Gamerbytes. http://www.gamerbytes.com/2011/01/indepth_xbox_live_arcade_sales_18.php#more. Retrieved 2011-01-31. 
  29. ^ a b c Keast, Matthew (2010-10-29). "Pinball FX 2". GamesRadar. http://www.gamesradar.com/xbox360/pinball-fx-2/review/pinball-fx-2-review/a-20101029132126468045/g-2010083112345887099. Retrieved 2010-11-30. 
  30. ^ a b Bassett, Richard (2010-10-29). "Pinball FX 2 Review (Xbox 360)". TeamXbox. http://reviews.teamxbox.com/xbox-360/1885/Pinball-FX-2/p1/. Retrieved 2010-11-29. 

External links